- Teacher: Tracy Corbett
University of Greater Manchester eLearning Portal
Search results: 858
- Teacher: Chiara Bradascio
- Teacher: Tracy Corbett
- Teacher: Lisa Forrest
- Teacher: Jodie Green
- Teacher: Michelle Simpson
- Teacher: Ash Sparkes
- Teacher: Helen Waters
Module aimed at developing your skills in understanding research in the area of Social Sciences
- Teacher: Chiara Bradascio
- Teacher: Tracy Corbett
- Teacher: Jodie Green
- Teacher: Jana Rozehnalova
- Teacher: Michelle Simpson
- Teacher: Ash Sparkes
- Teacher: Helen Waters
Module aimed at developing your skills in understanding research in the area of Social Sciences
- Teacher: Sinead English
- Teacher: Jodie Green
- Teacher: David Howard
- Teacher: Jana Rozehnalova
- Teacher: Michelle Simpson
- Teacher: Ash Sparkes
- Teacher: Helen Waters
- Teacher: Zahrah Ali
- Teacher: Megan Brenik
- Teacher: Tara Chandler
- Teacher: Charlotte Conn
- Teacher: Keith Kenyon
- Teacher: Megan Brenik
- Teacher: Charlotte Conn
- Teacher: Rhiannon Hanson
- Teacher: Louise Helm
- Teacher: Robert Hurst
- Teacher: Keith Kenyon
- Teacher: Keith Kenyon
- Teacher: Heather Spooner
- Teacher: Lyndsey Vaughton
- Teacher: Megan Brenik
- Teacher: Ana Campos
- Teacher: Jacqui Harrison
- Teacher: Louise Helm
- Teacher: Keith Kenyon
- Teacher: Linzi Robertson
- Teacher: Megan Brenik
- Teacher: Ana Campos
- Teacher: Jacqui Harrison
- Teacher: Richard Jagger
- Teacher: Caroline Mead
- Teacher: Luke Quane
- Teacher: Linzi Robertson

This module will introduce you to and provide you with the professional and academic skills and knowledge needed and applicable in higher education study. You will reflect on and evaluate your professional and academic skills and competencies to date and as you develop them. You will learn about academic writing and research and the use of digital skills, professional behaviours and transferable skills relevant to your subject specialist area. You will also consider ways in which these skills are important for your future learning and knowledge development, to enable you to identify new skills to build upon in readiness for further study and career enhancement. It is important that you begin to develop a reflective approach to your academic and professional development and conduct effective independent learning throughout your studies.
- Teacher: Abayomi Arowosegbe
- Teacher: Georgina King
- Teacher: Andrew Stephenson

This module will introduce you to and provide you with the professional and academic skills in Business Management and knowledge needed and applicable in higher education study. You will reflect on and evaluate your professional and academic skills and competencies to date and as you develop them. You will learn about academic writing and research and the use of digital skills, professional behaviours and transferable skills relevant to Business Management area. You will also consider ways in which these skills are important for your future learning and knowledge development, to enable you to identify new skills to build upon in readiness for further study and career enhancement. It is important that you begin to develop a reflective approach to your academic and professional development and conduct effective independent learning throughout your studies.
- Teacher: Samina Gill
- Teacher: Lynsey Heeks
- Teacher: Georgina King
- Teacher: Ian McDonald
- Teacher: Jacqui Harrison
- Teacher: Rosanna Maletta

This module immerses you in a simulation of the roles and processes of television post-production and marketing. You will acquire specific technical and creative skills through experiencing different roles in the post-production and marketing processes, and learn how those roles and departments collaborate to create television content. The module will give you the opportunity to explore and experience the processes through which artistic, technical and commercial skills come together to shape the television show. In the post-production phase, you will experience a role or roles that include above-the-line roles such as producer, director, editor, sound designer and VFX, and also the roles of editing assistants. The creative and technical skillsets of these roles include editing, sound design, data management skills and market research. The use of industry standard documentation and software packages will be taught for each role. The use of industry standard editing software, colour grading and post-production sound design software will be taught for each role and process. In the marketing phase, you will experience a role or roles involved in the marketing and promotion of the “show”, including the production of a trailer and a marketing strategy that includes online promotional activity. The use of industry standard software and documentation will be taught throughout this process. In addition to teaching the creative and technical skills specific to each role, the module also teaches how the roles, departments and processes of each stage interact and collaborate to shape the television show.
- Teacher: Laurence Davey
- Teacher: Jason Lowe
- Teacher: Lesley Pondevie
- Teacher: Mark Robison
- Teacher: Tony Sabanskis
- Teacher: Steve Southern
- Teacher: Gregory Hughes
- Teacher: Mark Swanton
- Teacher: Paul Watson
This module will introduce you to digital sculpting techniques. The focus will be on sculpting a portfolio of multi-resolution elements, one of which will then be developed into a game-ready asset. You will be taught the software starting with the initial theory through to its application in practical projects. You will also learn how these toolsets relate to current industry pipelines.
The practical knowledge taught in the module will be applied to a series of assignment tasks, these assignment tasks will involve research and ideation, digital sculpting, 3D modelling, texturing and portfolio presentation. You will be expected to develop your own concepts that fit in with the assignment criteria, create these in the sculpting software, complete the pipeline by taking one of the sculpts through to a final game-ready asset and present the portfolio of work, giving particular consideration to aesthetics.
The following GAME attributes are developed in this module, Resilience, Effective Communicator and Lifelong Learner.
- Teacher: Baz Armstrong

This module will introduce you to digital sculpting techniques. The focus will be on sculpting a portfolio of multi-resolution elements, one of which will then be developed into a game-ready asset. You will be taught the software starting with the initial theory through to its application in practical projects. You will also learn how these toolsets relate to current industry pipelines.
The practical knowledge taught in the module will be applied to a series of assignment tasks, these assignment tasks will involve research and ideation, digital sculpting, 3D modelling, texturing and portfolio presentation. You will be expected to develop your own concepts that fit in with the assignment criteria, create these in the sculpting software, complete the pipeline by taking one of the sculpts through to a final game-ready asset and present the portfolio of work, giving particular consideration to aesthetics.
The following GAME attributes are developed in this module, Resilience, Effective Communicator and Lifelong Learner.
- Teacher: Baz Armstrong
- Teacher: Col Harding

This module will introduce you to digital sculpting techniques. The focus will be on sculpting a portfolio of multi-resolution elements, one of which will then be developed into a game-ready asset. You will be taught the software starting with the initial theory through to its application in practical projects. You will also learn how these toolsets relate to current industry pipelines.
The practical knowledge taught in the module will be applied to a series of assignment tasks, these assignment tasks will involve research and ideation, digital sculpting, 3D modelling, texturing and portfolio presentation. You will be expected to develop your own concepts that fit in with the assignment criteria, create these in the sculpting software, complete the pipeline by taking one of the sculpts through to a final game-ready asset and present the portfolio of work, giving particular consideration to aesthetics.
The following GAME attributes are developed in this module, Resilience, Effective Communicator and Lifelong Learner.
- Teacher: Baz Armstrong

This module will introduce you to digital sculpting techniques. The focus will be on sculpting a portfolio of multi-resolution elements, one of which will then be developed into a game-ready asset. You will be taught the software starting with the initial theory through to its application in practical projects. You will also learn how these toolsets relate to current industry pipelines.
The practical knowledge taught in the module will be applied to a series of assignment tasks, these assignment tasks will involve research and ideation, digital sculpting, 3D modelling, texturing and portfolio presentation. You will be expected to develop your own concepts that fit in with the assignment criteria, create these in the sculpting software, complete the pipeline by taking one of the sculpts through to a final game-ready asset and present the portfolio of work, giving particular consideration to aesthetics.
The following GAME attributes are developed in this module, Resilience, Effective Communicator and Lifelong Learner.
- Teacher: Baz Armstrong
- Teacher: Col Harding

This module will introduce you to digital sculpting techniques. The focus will be on sculpting a portfolio of multi-resolution elements, one of which will then be developed into a game-ready asset. You will be taught the software starting with the initial theory through to its application in practical projects. You will also learn how these toolsets relate to current industry pipelines.
The practical knowledge taught in the module will be applied to a series of assignment tasks, these assignment tasks will involve research and ideation, digital sculpting, 3D modelling, texturing and portfolio presentation. You will be expected to develop your own concepts that fit in with the assignment criteria, create these in the sculpting software, complete the pipeline by taking one of the sculpts through to a final game-ready asset and present the portfolio of work, giving particular consideration to aesthetics.
The following GAME attributes are developed in this module, Resilience, Effective Communicator and Lifelong Learner.
- Teacher: Baz Armstrong

This module will introduce you to and provide you with the professional and academic skills and knowledge needed and applicable in higher education study. You will reflect on and evaluate your professional and academic skills and competencies to date and as you develop them. You will learn about academic writing and research and the use of digital skills, professional behaviours and transferable skills relevant to your subject specialist area. You will also consider ways in which these skills are important for your future learning and knowledge development, to enable you to identify new skills to build upon in readiness for further study and career enhancement. It is important that you begin to develop a reflective approach to your academic and professional development and conduct effective independent learning throughout your studies.
- Teacher: Abayomi Arowosegbe
- Teacher: Samina Gill
- Teacher: Jacqui Harrison
- Teacher: Amber Heaviside
- Teacher: Clare Higgins
- Teacher: Keith Kenyon
- Teacher: Georgina King
- Teacher: Rosanna Maletta
- Teacher: Laura Pinnington
- Teacher: Andrew Prince
- Teacher: Nicola Shaw
- Teacher: Ash Sparkes
- Teacher: Andrew Stephenson
- Teacher: Samantha Williams
- Teacher: Brian Williamson
- Teacher: Tim Woodward

The University of Greater Manchester will be renowned for excellence in student engagement and experience through an innovative curriculum and assessment offering that is teaching intensive, research informed and assessment enabled, tackling real world issues that matter to our community.
- Teacher: Caroline Bracewell
- Teacher: Gayle Harrison
- Teacher: Joanne Hornby
- Teacher: Jim Nyland
- Teacher: Graeme Prescott